Пример #1
0
 //When Loading from a savenode
 public ConvoData(ActorField actor, List <string> dialog)
 {
     dialogTextList = dialog;
     D_Actor        = actor;
 }
Пример #2
0
 //Need a default actor in the dialogue for it to be set
 //Pretty much the first actor in the SceneList
 public ConvoData(ActorField actor)
 {
     dialogTextList = new List <string>();
     D_Actor        = actor;
 }