Пример #1
0
 private static void OnNewPCEntriesAdded(object sender, ActorEntitiesAddedEvent actorEntitiesAddedEvent)
 {
     // delegate event that is sent everytime ram is read (10x a second) and if any entity is newly placed in ram
     if (sender == null)
     {
         return;
     }
     var keys = actorEntitiesAddedEvent.Keys;
 }
Пример #2
0
        public virtual void RaiseNewPCAddedEntries(List <UInt32> e)
        {
            var actorEntitiesAddedEvent = new ActorEntitiesAddedEvent(this, e);
            var handler = NewPCEntriesAdded;

            if (handler != null)
            {
                handler(this, actorEntitiesAddedEvent);
            }
        }