Пример #1
0
	public void MakeTalk(ActorBase actor, AudioClip clip, string dialog, Transform target) {
		//gbl.DisplaySubtitle(dialog, actor);
		actor.TalkTo(clip, target, CutsceneStep.Action.TalkTo);
	}
Пример #2
0
/*	
	void RunStep(int stepId) {
		foreach (CutsceneStep step in steps) {
			if (step.stepId == stepId) {
				DoStep (step);
				break;
			}
		}
	}
		 */
	public void MakeTalk(ActorBase actor, int dialog, Transform target) {
		if (dialog > 0) {
			//gbl.DisplaySubtitle(dialogs[World.langIdx][dialog].caption, actor);
			actor.TalkTo(dialogs[World.langIdx][dialog].clip, target, CutsceneStep.Action.TalkTo);
		}
	}