public bTriangle(ActiveList <bVertex> vertices, int t1, int t2, int t3) { n1 = vertices.GetNodeAt(t1); n2 = vertices.GetNodeAt(t2); n3 = vertices.GetNodeAt(t3); }
public bTriangle(ActiveList <bVertex> vertices, int t1, int t2, int t3) { n1 = vertices.GetNodeAt(t1); n2 = vertices.GetNodeAt(t2); n3 = vertices.GetNodeAt(t3); }