public void TestChangeEvents() { ActiveCollection <object> test = new ActiveCollection <object>(); test.ActiveItemChanging += test_ActiveItemChanging; test.ActiveItemChanged += test_ActiveItemChanged; object a = new object(); test.Add(a); Assert.True(m_changingEvents == 1); Assert.True(m_changedEvents == 1); test.Add(a); Assert.True(m_changingEvents == 1); // no change! Assert.True(m_changedEvents == 1); // no change! object b = new object(); test.Add(b); Assert.True(m_changingEvents == 2); Assert.True(m_changedEvents == 2); test.Remove(a); Assert.True(m_changingEvents == 2); // no change! Assert.True(m_changedEvents == 2); // no change! test.Remove(b); Assert.True(m_changingEvents == 3); Assert.True(m_changedEvents == 3); test.ActiveItem = a; Assert.True(m_changingEvents == 4); Assert.True(m_changedEvents == 4); test.Clear(); Assert.True(m_changingEvents == 5); Assert.True(m_changedEvents == 5); test.Clear(); Assert.True(m_changingEvents == 5); // no change! Assert.True(m_changedEvents == 5); // no change! test.Add(b); Assert.True(m_changingEvents == 6); Assert.True(m_changedEvents == 6); test.Set(new[] { a, b }); //'b' becomes ActiveItem, so no change Assert.True(m_changingEvents == 6); // no change! Assert.True(m_changedEvents == 6); // no change! test.Set(new[] { b, a }); //'a' becomes ActiveItem, so we have a change Assert.True(m_changingEvents == 7); Assert.True(m_changedEvents == 7); test.Set(new object[] { }); Assert.True(m_changingEvents == 8); Assert.True(m_changedEvents == 8); }
public void TestClear() { ActiveCollection<object> test = new ActiveCollection<object>(); test.Add("a"); test.Add("b"); test.Clear(); CollectionAssert.IsEmpty(test); }
public void TestClear() { ActiveCollection <object> test = new ActiveCollection <object>(); test.Add("a"); test.Add("b"); test.Clear(); CollectionAssert.IsEmpty(test); }
/// <summary> /// Move the coordinate /// </summary> /// <param name="worldCoord"></param> internal override void MoveAll(double divX, double divY) { if (ActiveCollection != null && ActiveCollection.CanAddCoordinate() && ActiveCollection.Valid) { var oldCoordinates = new List <Coordinate>(Coordinates); for (int nr = 0; nr < Coordinates.Count; nr++) { DeleteLastCoordinate(); } var coordinates = Coordinates; coordinates.Clear(); ActiveCollection.Clear(); ActiveCollection.CoordinateSystem = this.CoordinateSystem; ActiveCollection.Transform = this.PixelToWorldTransform; foreach (var coord in oldCoordinates) { var cd = new Coordinate(coord.X + divX, coord.Y + divY); coordinates.Add(cd); ActiveCollection.MovedCoordinate(coordinates, cd); ActiveCollection.AddedCoordinate(coordinates, cd); } if (LastMouseCoordinate != null) { MoveCoordinate(LastMouseCoordinate); } CreateFeatureGeometry(); } }
/** * Removes all clips from the active collections */ public void ClearActiveCollection() { ActiveCollection?.Clear(); OnActiveCollectionUpdated.Invoke(); }
public void TestChangeEvents() { ActiveCollection<object> test = new ActiveCollection<object>(); test.ActiveItemChanging += test_ActiveItemChanging; test.ActiveItemChanged += test_ActiveItemChanged; object a = new object(); test.Add(a); Assert.True(m_changingEvents == 1); Assert.True(m_changedEvents == 1); test.Add(a); Assert.True(m_changingEvents == 1); // no change! Assert.True(m_changedEvents == 1); // no change! object b = new object(); test.Add(b); Assert.True(m_changingEvents == 2); Assert.True(m_changedEvents == 2); test.Remove(a); Assert.True(m_changingEvents == 2); // no change! Assert.True(m_changedEvents == 2); // no change! test.Remove(b); Assert.True(m_changingEvents == 3); Assert.True(m_changedEvents == 3); test.ActiveItem = a; Assert.True(m_changingEvents == 4); Assert.True(m_changedEvents == 4); test.Clear(); Assert.True(m_changingEvents == 5); Assert.True(m_changedEvents == 5); test.Clear(); Assert.True(m_changingEvents == 5); // no change! Assert.True(m_changedEvents == 5); // no change! test.Add(b); Assert.True(m_changingEvents == 6); Assert.True(m_changedEvents == 6); test.Set(new[] { a, b }); //'b' becomes ActiveItem, so no change Assert.True(m_changingEvents == 6); // no change! Assert.True(m_changedEvents == 6); // no change! test.Set(new[] { b, a }); //'a' becomes ActiveItem, so we have a change Assert.True(m_changingEvents == 7); Assert.True(m_changedEvents == 7); test.Set(new object[] { }); Assert.True(m_changingEvents == 8); Assert.True(m_changedEvents == 8); }