private void ApplyToCurTarget(ActionTarget target) { target.AddListener(this); mCurActionTarget = target; mCurActionCollider = target.collider; OnActionEnter(); if(enterCallback != null) { enterCallback(this); } }
private void ApplyToCurTarget(ActionTarget target) { target.AddListener(this); mCurActionTarget = target; mCurActionCollider = target.collider; OnActionEnter(); if(enterCallback != null) { enterCallback(this); } }