Пример #1
0
 //==============================================================
 //コンポーネント参照用
 private void ComponentRef()
 {
     fieldManager         = transform.Find("FieldManager").GetComponent <FieldManager>();
     parameterManager     = GameObject.Find("ParameterManager").GetComponent <ParameterManager>();
     neuralNetworkManager = GameObject.Find("NeuralNetworkManager").GetComponent <NeuralNetworkManager>();
     actionSaver          = GameObject.Find("ActionSaver").GetComponent <ActionSaver>();
     soundManagerBGM      = GameObject.Find("SoundManagerBGM").GetComponent <SoundManager>();
 }
Пример #2
0
 //================================================================
 //参照用
 private void ComponentRef()
 {
     cursor               = transform.Find("Frame/Cursor").gameObject;
     frame                = transform.Find("Frame").gameObject;
     manager              = GameObject.Find("Manager").GetComponent <Manager>();
     inputManager         = GameObject.Find("InputManager").GetComponent <InputManager>();
     parameterManager     = GameObject.Find("ParameterManager").GetComponent <ParameterManager>();
     neuralNetworkManager = GameObject.Find("NeuralNetworkManager").GetComponent <NeuralNetworkManager>();
     actionSaver          = GameObject.Find("ActionSaver").GetComponent <ActionSaver>();
 }
Пример #3
0
    private SoundManager soundManagerSE;       //サウンドエフェクト用のサウンドマネージャー

    //================================================================
    //コンポーネント参照用
    private void ComponentRef()
    {
        manager          = GameObject.Find("Manager").GetComponent <Manager>();
        parameterManager = GameObject.Find("ParameterManager").GetComponent <ParameterManager>();
        cursor           = transform.Find("Frame/Cursor").gameObject;
        frame            = transform.Find("Frame").gameObject;
        itemDisplayer    = transform.parent.parent.GetComponent <ItemDisplayer>();
        textBox          = GameObject.Find("Canvas/TextBox").GetComponent <TextBox>();
        inputManager     = GameObject.Find("InputManager").GetComponent <InputManager>();
        actionSaver      = GameObject.Find("ActionSaver").GetComponent <ActionSaver>();
        soundManagerSE   = GameObject.Find("SoundManagerSE").GetComponent <SoundManager>();
    }
Пример #4
0
 //==============================================================
 //コンポーネント参照用
 private void ComponentRef()
 {
     manager              = GameObject.Find("Manager").GetComponent <Manager>();
     fieldManager         = GameObject.Find("Manager/FieldManager").GetComponent <FieldManager>();
     parameterManager     = GameObject.Find("ParameterManager").GetComponent <ParameterManager>();
     animator             = transform.Find("Sprite").GetComponent <Animator>();
     fieldMap             = GameObject.Find("Canvas/FieldMap").GetComponent <FieldMap>();
     textBox              = GameObject.Find("Canvas/TextBox").GetComponent <TextBox>();
     itemManager          = GameObject.Find("Manager/FieldManager/ItemManager").GetComponent <ItemManager>();
     inputManager         = GameObject.Find("InputManager").GetComponent <InputManager>();
     focus                = GameObject.Find("Canvas/Focus").GetComponent <Focus>();
     actionSaver          = GameObject.Find("ActionSaver").GetComponent <ActionSaver>();
     neuralNetworkManager = GameObject.Find("NeuralNetworkManager").GetComponent <NeuralNetworkManager>();
     soundManagerSE       = GameObject.Find("SoundManagerSE").GetComponent <SoundManager>();
 }