Пример #1
0
 private static void CloseWindow()
 {
     if (null == m_MainWnd)
     {
         return;
     }
     m_MainWnd.ClearData();
     m_MainWnd.Close();
     m_MainWnd = null;
 }
Пример #2
0
 private static void CreateWindow()
 {
     if (!CheckScene())
     {
         return;
     }
     m_MainWnd = EditorWindow.GetWindow <ActionEditorWindow>(false, "剧情编辑器", true);
     m_MainWnd.Init();
     ActionEditorRuntime.Instance.SetCloseWindow(CloseWindow);
 }
    private static void CreateWindow()
    {
        if (!CheckScene())
        {
            return;
        }
        m_MainWnd = EditorWindow.GetWindow<ActionEditorWindow>(false, "剧情编辑器", true);
        m_MainWnd.Init();
        ActionEditorRuntime.Instance.SetCloseWindow(CloseWindow);

    }
Пример #4
0
 public static void ShowWindow()
 {
     _instance = EditorWindow.GetWindow<ActionEditorWindow> ("Actions");
 }
 private static void CloseWindow()
 {
     if (null == m_MainWnd)
     {
         return;
     }
     m_MainWnd.ClearData();
     m_MainWnd.Close();
     m_MainWnd = null;
 }