// Update is called once per frame void Update() { if (ActionControlListener.isRightTriggerFullyPressed() && Time.time > nextSpellCooldownRight) { CastSpell(Hands.handEnum.right); } if (ActionControlListener.isLeftTriggerFullyPressed() && Time.time > nextSpellCooldownLeft) { CastSpell(Hands.handEnum.left); } }
void Update() { if (ActionControlListener.isStartButtonPressed()) { if (Time.timeScale == 1) { pause(); } else { resume(); } } }
/* Update is called once per frame */ void Update() { if (isControlDisabled) { return; } if (ActionControlListener.isLeftConfirmPressed()) { // Confirm left hand spell choice ConfirmSpell(Hands.handEnum.left); } if (ActionControlListener.isRightConfirmPressed()) { // Confirm right hand spell ConfirmSpell(Hands.handEnum.right); } if (ActionControlListener.isFireButtonPressed()) { QueueElement(Elements.elemEnum.fire); } if (ActionControlListener.isWaterButtonPressed()) { QueueElement(Elements.elemEnum.water); } if (ActionControlListener.isWindButtonPressed()) { QueueElement(Elements.elemEnum.wind); } if (ActionControlListener.isEarthButtonPressed()) { QueueElement(Elements.elemEnum.earth); } // TODO: remove this // DEBUG CODE BEGINS if (Input.GetKeyDown("space")) { Debug.Log("Testing: " + GetSpell(true)); } }