private void OnSelectionEnded(Player caller, Player selected) { insideAction.Call(caller); if (selected != null) { insideAction.Call(selected, true); } }
/// <summary> /// Wywołuje wszystkie akcje przypisane do karty /// </summary> /// <param name="caller"></param> public void CallActions(Player caller) { foreach (ActionString actionString in actionStrings) { ActionCard action = ActionCard.Create(actionString); action.Call(caller); } }