private void Awake() { singleTon = this; Button_Pause.onClick.AddListener(() => { PauseActivate(true); }); Button_Unpause.onClick.AddListener(() => { PauseActivate(false); }); Button_MainMenu.onClick.AddListener(ReturnToMainMenu); if (_achieveentManagement == null) { _achieveentManagement = Behaviour.FindObjectOfType <AchievementsManagement>(); } }
private void Awake() { if (LM == null) { LM = Behaviour.FindObjectOfType <LoadingManager>(); } if (AchievementsManagement == null) { AchievementsManagement = Behaviour.FindObjectOfType <AchievementsManagement>(); } Button_Resume.onClick.AddListener(Continue); Button_Quit.onClick.AddListener(Quit); Button_LevelSelect.onClick.AddListener(SelectLevel); Button_OnCheckNextLevel.onClick.AddListener(OnCheckingLevel); Button_Avatar.onClick.AddListener(AvatarSelect); }
private void Awake() { singletion = this; }
private void Awake() { LoadingScreen = Behaviour.FindObjectOfType <LoadingManager>(); AchievementsManagement = FindObjectOfType <AchievementsManagement>(); }