public void SetAchievementCorner(AchievementCorner corner) { ENotificationPosition position; switch (corner) { case AchievementCorner.TopLeft: { position = ENotificationPosition.k_EPositionTopLeft; break; } case AchievementCorner.TopRight: { position = ENotificationPosition.k_EPositionTopRight; break; } case AchievementCorner.BottomLeft: { position = ENotificationPosition.k_EPositionBottomLeft; break; } case AchievementCorner.BottomRight: default: { position = ENotificationPosition.k_EPositionBottomRight; break; } } SteamUtils.SetOverlayNotificationPosition(position); }
public void SetAchievementCorner(AchievementCorner corner) { }