public void OriginalPlayerCanViewFriendAfterOtherPlayerAcceptsRequest()
        {
            authHelper.loginToAccount("userOne");

            SendFriendRequestRequest request = new SendFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userTwo")
            };

            SendFriendRequestResponse response = client.SendFriendRequest(request);

            Assert.AreEqual(response.Status.IsSuccess, true);

            authHelper.loginToAccount("userTwo");

            AcceptFriendRequestRequest friendRequest = new AcceptFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userOne"),
            };

            AcceptFriendRequestResponse acceptResponse = client.AcceptFriendRequest(friendRequest);

            Assert.AreEqual(acceptResponse.Status.IsSuccess, true);

            authHelper.loginToAccount("userOne");

            ViewFriendsResponse friendResponse = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(friendResponse.Status.IsSuccess, true);
            Assert.AreEqual(1, friendResponse.Friends.Count);
            Assert.IsTrue(friendResponse.Friends.Any((friend) => friend.Id == authHelper.getAccountId("userTwo")));
        }
        public void BlockingAPlayerRemovesThemAsAFriend()
        {
            authHelper.loginToAccount("userOne");

            SendFriendRequestRequest request = new SendFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userTwo")
            };

            SendFriendRequestResponse response = client.SendFriendRequest(request);

            Assert.AreEqual(response.Status.IsSuccess, true);

            authHelper.loginToAccount("userTwo");

            AcceptFriendRequestRequest friendRequest = new AcceptFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userOne"),
            };

            AcceptFriendRequestResponse acceptResponse = client.AcceptFriendRequest(friendRequest);

            Assert.AreEqual(acceptResponse.Status.IsSuccess, true);

            ViewFriendsResponse friendResponse = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(friendResponse.Status.IsSuccess, true);
            Assert.AreEqual(1, friendResponse.Friends.Count);
            Assert.IsTrue(friendResponse.Friends.Any((friend) => friend.Id == authHelper.getAccountId("userOne")));

            BlockPlayerRequest blockRequest = new BlockPlayerRequest()
            {
                UserIdToBlock = authHelper.getAccountId("userOne")
            };

            BlockPlayerResponse blockResponse = client.BlockPlayer(blockRequest);

            Assert.AreEqual(blockResponse.Status.IsSuccess, true);

            // Make sure the players are not friends.
            ViewFriendsResponse blockFriendListResponse = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(blockFriendListResponse.Status.IsSuccess, true);
            Assert.AreEqual(0, blockFriendListResponse.Friends.Count);

            authHelper.loginToAccount("userOne");

            // Make sure the players are not friends.
            ViewFriendsResponse blockFriendListResponseUserOne = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(blockFriendListResponseUserOne.Status.IsSuccess, true);
            Assert.AreEqual(0, blockFriendListResponseUserOne.Friends.Count);
        }
        public void PlayerCanAcceptAFriendRequest()
        {
            authHelper.loginToAccount("userOne");

            SendFriendRequestRequest request = new SendFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userTwo")
            };

            SendFriendRequestResponse response = client.SendFriendRequest(request);

            Assert.AreEqual(response.Status.IsSuccess, true);

            authHelper.loginToAccount("userTwo");

            AcceptFriendRequestRequest friendRequest = new AcceptFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userOne"),
            };

            AcceptFriendRequestResponse acceptResponse = client.AcceptFriendRequest(friendRequest);

            Assert.AreEqual(acceptResponse.Status.IsSuccess, true);
        }