Пример #1
0
    private void Start()
    {
        _lever     = GameObject.Find("Stuur").GetComponent <AccelerationLever>();
        _transform = gameObject.GetComponent <Transform>();

        _lever.RegisterOnChanged(UpdateLeverRotationZ);
    }
Пример #2
0
 private void UpdateLeverRotationZ(AccelerationLever lever)
 {
     _movSpeed += lever.RotationZ;
 }