public void addEffectToHealthPoint(AbstracteEffect effect) { for (int i = currentLifeIndex; i < healthPoints.Length; i++) { if (healthPoints[i].mayGetEffect()) { healthPoints[i].effect = effect; i = healthPoints.Length; } } }
public void removeEffect(AbstracteEffect effect) { effects.Remove (effect.GetType()); }
public void addEffect(AbstracteEffect effect) { effects.Add (effect.GetType(), effect); }