public static void Setup() { LSDatabaseManager.Setup(); UnityInstance = GameObject.CreatePrimitive(PrimitiveType.Sphere).AddComponent <MonoBehaviour> (); UnityInstance.GetComponent <Renderer>().enabled = false; GameObject.DontDestroyOnLoad(UnityInstance.gameObject); AbilityInterfacer.Setup(); AgentController.Setup(); TeamManager.Setup(); ProjectileManager.Setup(); EffectManager.Setup(); BehaviourHelper.GlobalSetup(); PhysicsManager.Setup(); ClientManager.Setup(MainGameManager.MainNetworkHelper); InterfaceManager.Setup(); Application.targetFrameRate = 30; Time.fixedDeltaTime = BaseDeltaTime; Time.maximumDeltaTime = Time.fixedDeltaTime * 2; InputManager.Setup(); foreach (LSManager manager in Managers) { manager.Setup(); } }
internal void Setup(LSAgent agent, int id) { System.Type mainType = this.GetType(); if (mainType.IsSubclassOf(typeof(ActiveAbility))) { while (mainType.BaseType != typeof(ActiveAbility)) { mainType = mainType.BaseType; } Interfacer = AbilityInterfacer.FindInterfacer(mainType); if (Interfacer == null) { throw new System.ArgumentException("The Ability of type " + mainType + " has not been registered in database"); } this.MyAbilityCode = Interfacer.Name; } else { this.MyAbilityCode = mainType.Name; } _agent = agent; ID = id; TemplateSetup(); OnSetup(); this.VariableContainerTicket = LSVariableManager.Register(this); this._variableContainer = LSVariableManager.GetContainer(VariableContainerTicket); }
internal static void Setup() { DefaultMessageRaiser.EarlySetup(); LSDatabaseManager.Setup(); UnityInstance = GameObject.CreatePrimitive(PrimitiveType.Quad).AddComponent <MonoBehaviour>(); GameObject.Destroy(UnityInstance.GetComponent <Collider>()); UnityInstance.GetComponent <Renderer>().enabled = false; GameObject.DontDestroyOnLoad(UnityInstance.gameObject); GridManager.Setup(); AbilityInterfacer.Setup(); AgentController.Setup(); TeamManager.Setup(); ProjectileManager.Setup(); EffectManager.Setup(); PhysicsManager.Setup(); ClientManager.Setup(MainGameManager.MainNetworkHelper); Application.targetFrameRate = 60; Time.fixedDeltaTime = BaseDeltaTime; Time.maximumDeltaTime = Time.fixedDeltaTime * 2; InputCodeManager.Setup(); DefaultMessageRaiser.LateSetup(); }
static void Setup() { QuickPos = AbilityInterfacer.FindInterfacer("Move"); QuickTarget = AbilityInterfacer.FindInterfacer("Scan"); Setted = true; }
public void ResetTile() { if (this == null) { return; } gameObject.SetActiveIfNot(false); _interfacer = null; }
public void Setup(LSAgent agent, int id) { Interfacer = AbilityInterfacer.FindInterfacer(this.GetType()); if (Interfacer == null) { throw new System.ArgumentException("This Ability of type " + this.GetType() + " has not been registered in database"); } this.MyAbilityCode = (AbilityCode)Interfacer.MappedCode; _agent = agent; ID = id; TemplateSetup(); OnSetup(); }
public static void Inject(FastList <AbilityInterfacer> interfacers) { for (int i = 0; i < interfacers.Count; i++) { AbilityInterfacer facer = interfacers[i]; int tileIndex = facer.TileIndex; if (Tiles == null || tileIndex >= 12 || tileIndex >= Tiles.Length) { continue; } Tiles[tileIndex].Interfacer = (facer); } }
private static void ProcessInterfacer(AbilityInterfacer facer) { switch (facer.InformationGather) { case InformationGatherType.Position: curCom = new Command(facer.ListenInput); curCom.Position = Interfacing.GetWorldPosD(Input.mousePosition); break; case InformationGatherType.Target: curCom = new Command(facer.ListenInput); if (Interfacing.MousedAgent.IsNotNull()) { curCom.Target = Interfacing.MousedAgent.LocalID; } break; case InformationGatherType.PositionOrTarget: curCom = new Command(facer.ListenInput); if (Interfacing.MousedAgent.IsNotNull()) { curCom.Target = Interfacing.MousedAgent.GlobalID; } else { curCom.Position = Interfacing.GetWorldPosD(Input.mousePosition); } break; case InformationGatherType.None: curCom = new Command(facer.ListenInput); break; } if (facer.MarkType != MarkerType.None) { Interfacing.ActivateMarkerOnMouse(facer.MarkType); } Send(curCom); }
private static void ProcessInterfacer(AbilityInterfacer facer) { switch (facer.InformationGather) { case InformationGatherType.Position: curCom = new Command(facer.ListenInputID); curCom.Add <Vector2d> (RTSInterfacing.GetWorldPosD(Input.mousePosition)); break; case InformationGatherType.Target: curCom = new Command(facer.ListenInputID); if (RTSInterfacing.MousedAgent.IsNotNull()) { curCom.SetData <DefaultData> (new DefaultData(DataType.UShort, RTSInterfacing.MousedAgent.LocalID)); } break; case InformationGatherType.PositionOrTarget: curCom = new Command(facer.ListenInputID); if (RTSInterfacing.MousedAgent.IsNotNull()) { curCom.Add <DefaultData> (new DefaultData(DataType.UShort, RTSInterfacing.MousedAgent.GlobalID)); } else { curCom.Add <Vector2d> (RTSInterfacing.GetWorldPosD(Input.mousePosition)); } break; case InformationGatherType.None: curCom = new Command(facer.ListenInputID); break; } Send(curCom); }
public static void Setup() { QuickPos = AbilityInterfacer.FindInterfacer("Move"); QuickTarget = AbilityInterfacer.FindInterfacer("Scan"); }
public static void Setup() { QuickPos = AbilityInterfacer.FindInterfacer(Lockstep.Data.AbilityCode.Move); QuickTarget = AbilityInterfacer.FindInterfacer(Lockstep.Data.AbilityCode.Scan); }