public override void StoreInfo(AbilityInfo info) { TargetInfo targetInfo = info.CastInfoType <TargetInfo>(); if (targetInfo == null) { return; } targetInfo.m_Targets = m_Targets; targetInfo.m_Blocks = m_Blocks; }
public override void StoreInfo(AbilityInfo info) { SourceInfo sourceInfo = info.CastInfoType <SourceInfo>(); sourceInfo.m_Source = m_Source; }