Пример #1
0
 void BuildPathsFromMaze()
 {
     aStar.Initialize(maze.xSize, maze.ySize);
     for (int x = 0; x < maze.xSize; x++)
     {
         for (int y = 0; y < maze.ySize; y++)
         {
             if (!maze.IsPlayerSpace(x, y))
             {
                 aStar.AddBlocked(new GridPoint()
                 {
                     x = x, y = y
                 });
             }
         }
     }
 }