Пример #1
0
 unsafe void ProcessRemoteCollaborationData(ARKitSessionSubsystem subsystem)
 {
     // Check for remote data and apply it
     lock (m_CollaborationDataReadQueue)
     {
         while (m_CollaborationDataReadQueue.Count > 0)
         {
             using (var collaborationData = m_CollaborationDataReadQueue.Dequeue())
             {
                 // Assume we only put in valid collaboration data into the queue.
                 subsystem.UpdateWithCollaborationData(collaborationData);
             }
         }
     }
 }
Пример #2
0
    unsafe void ProcessRemoteCollaborationData(ARKitSessionSubsystem subsystem)
    {
        // Check for remote data and apply it
        lock (m_CollaborationDataReadQueue)
        {
            while (m_CollaborationDataReadQueue.Count > 0)
            {
                using (var collaborationData = m_CollaborationDataReadQueue.Dequeue())
                {
                    // Only notify user concerning large data sizes
                    if (collaborationData.bytes.Length > 1024)
                    {
                        Logger.Log($"Received {collaborationData.bytes.Length} bytes from remote host. Updating session.");
                    }

                    CollaborationNetworkingIndicator.NotifyIncomingDataReceived();

                    // Assume we only put in valid collaboration data into the queue.
                    subsystem.UpdateWithCollaborationData(collaborationData);
                }
            }
        }
    }