private void SetARMode(AREventSystem.ARMode m) { gameObject.SetActive(m == AREventSystem.ARMode.VideoPlayer); }
private void SetARMode(AREventSystem.ARMode m) { gameObject.SetActive(m == AREventSystem.ARMode.LookingForMarker); }
private void SetARMode(AREventSystem.ARMode m) { gameObject.SetActive(m == AREventSystem.ARMode.VideoPlayer); }
private void SetARMode(AREventSystem.ARMode m) { gameObject.SetActive(m == AREventSystem.ARMode.LookingForMarker); }