private void StartSpecificGame(User targetPlayer, string requestingPlayerId, string requestingPlayerName, string channel) { Channel ChannelInfo = APICalls.GetChannelInfo(channel); List <string> UsersInChannel = ChannelInfo.members.ToList(); if (UsersInChannel.Contains(targetPlayer.id)) { GameRound newRound = new GameRound { PlayerOne = requestingPlayerId, PlayerTwo = targetPlayer.id, Channel = channel, PlayerSpecific = true }; Sender.SendMessage(new RTMMessageOut { channel = channel, text = $"{requestingPlayerName} wants to fist bump {targetPlayer.name}" }); ConsoleMessenger.PrintSuccess($"New game started by {requestingPlayerId}"); CurrentGames.Add(newRound); } else { Sender.SendMessage(new RTMMessageOut { channel = channel, text = $"{targetPlayer.name} is not this channel" }); } }