private void On_VREvent_Quit(API.VREvent_t pEvent) { if (exiting == true) { return; } exiting = true; if (API.OpenVR.System != null) { API.OpenVR.System.AcknowledgeQuit_Exiting(); } #if UNITY_EDITOR Debug.Log("<b>[OpenVR]</b> Quit requested from OpenVR. Exiting application via EditorApplication.isPlaying = false"); UnityEditor.EditorApplication.isPlaying = false; #else Debug.Log("<b>[OpenVR]</b> Quit requested from OpenVR. Exiting application via Application.Quit"); Application.Quit(); #endif }
public OpenVREvents(bool lazyLoadEvents = false) { instance = this; events = new OpenVREvent[(int)API.EVREventType.VREvent_VendorSpecific_Reserved_End]; vrEvent = new API.VREvent_t(); vrEventSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(API.VREvent_t)); if (lazyLoadEvents == false) { for (int eventIndex = 0; eventIndex < events.Length; eventIndex++) { events[eventIndex] = new OpenVREvent(); } } else { preloadedEvents = true; } RegisterDefaultEvents(); }