Пример #1
0
    void Start()
    {
        State state = new AIStateIdle();
        state.ID = (int)eState.E_IDLE;
        _dicStates.Add(state.ID, state);

        state = new AIStateWalk();
        state.ID = (int)eState.E_WALK;
        _dicStates.Add(state.ID, state);
        //Set Default State
        SetStateIdle();
    }
Пример #2
0
    void Start()
    {
        State state = new AIStateIdle();

        state.ID = (int)eState.E_IDLE;
        _dicStates.Add(state.ID, state);

        state    = new AIStateWalk();
        state.ID = (int)eState.E_WALK;
        _dicStates.Add(state.ID, state);
        //Set Default State
        SetStateIdle();
    }