public override void Die() { if (spawner != null) { spawner.EnemyDied(enemy); } if (enemy.targetPlant != null) { enemy.targetPlant.StoppedEating(); } enemy.Die(); Vector3 clampedLocation = FindDropLocation(); if (clampedLocation.y != 5f) { if (enemy.HasConsumedPlant()) { SpawnRockAtLocation(clampedLocation); } else { SpawnPoisonAtLocation(clampedLocation); } } Transform particles = Instantiate(enemy.HasConsumedPlant() ? spawner.enemyStrongDeathFX : spawner.enemyDeathFX, transform.position, Quaternion.identity); Destroy(particles.gameObject, 1f); Destroy(gameObject); }