public void PlayAnimations(IList <AnimationClip> clips) { AIPlayAnimations packet = new AIPlayAnimations(); packet.id = localID; packet.clips = clips; socket.Emit("ai_anims", JsonUtility.ToJson(packet)); }
public void OnPlayAnimations(SocketIOEvent obj) { AIPlayAnimations packet = JsonUtility.FromJson <AIPlayAnimations>(obj.data); if (players.ContainsKey(packet.id)) { players[packet.id].GetComponent <EnemyAI>().playAnimation(packet.clips); } }