static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q); if (!Q.IsReady()) { AIO_Func.SC(W); } AIO_Func.SC(E); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee && AIO_Menu.Champion.Flee.UseE) { var Etarget = TargetSelector.GetTarget(1000f, Q.DamageType, true); if (Etarget != null && E.IsReady()) { E.Cast(Player); } } AutoR(); }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(Q); AIO_Func.SC(E); AIO_Func.MouseSC(R); AIO_Func.FleeToPosition(R); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(W, 0, 0, 0); AIO_Func.SC(E, ED, 0, 0); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealW")) { KillstealW(); } #endregion #region AfterAttack AIO_Func.AASkill(Q); if (AIO_Func.AfterAttack()) { AA(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Combo || !E.IsReady()) { AIO_Func.SC(Q, QD); } AIO_Func.SC(W); AIO_Func.SC(E); AIO_Func.FleeToPosition(E); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } E.Range = Orbwalking.GetRealAutoAttackRange(Player); R.Range = Orbwalking.GetRealAutoAttackRange(Player); if (Orbwalking.CanMove(10)) { AIO_Func.SC(E); //평타-e말고 그냥 e } AIO_Func.FleeToPosition(W); foreach (var target in HeroManager.Enemies.Where(x => AIO_Func.CanHit(W, x, 0) && x.HasBuff2("tristanaecharge") && (AIO_Func.getBuffInstance(x, "tristanaechargesound").EndTime - Game.ClockTime) > 0.59 && ((float)AIO_Func.getBuffInstance(x, "tristanaecharge").Count == 3 && (AIO_Func.getBuffInstance(x, "tristanaechargesound").EndTime - Game.ClockTime) < 0.8 || (float)AIO_Func.getBuffInstance(x, "tristanaecharge").Count == 4))) { if (target != null && W.IsReady()) { AIO_Func.SC(W); } } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealW")) { KillstealW(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(100)) { AIO_Func.SC(R); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { Harass(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) { Lasthit(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { Laneclear(); Jungleclear(); } } Killsteal(); }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } foreach (var target in HeroManager.Enemies.OrderByDescending(x => x.Health)) { if (target.IsValidTarget(R.Range) && AIO_Func.isKillable(target, (E.IsReady() ? E.GetDamage2(target) : 0f) + R.GetDamage2(target))) { AIO_Func.SC(R); } } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q); AIO_Func.SC(W); AIO_Func.SC(E); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } #endregion ManualR(); }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.FleeToPosition(Q); AIO_Func.SC(R); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } if (StealthDuration > 1 - RQD / 1000) //은신 시간동안 평타 X { Orbwalker.SetAttack(false); } else { Orbwalker.SetAttack(true); } } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { if (Player.HasBuff2("asheqcastready")) { AIO_Func.SC(Q); } AIO_Func.SC(W, WD, 0f); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealW")) { KillstealW(); } #endregion ManualR(); }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(30)) { R.Range = 900f + R.Level * 300f; W.Range = 610f + W.Level * 20f; AIO_Func.SC(W); AIO_Func.SC(Q, QD, 0f); AIO_Func.SC(E, ED, 0f); if (UltST < UST) { AIO_Func.SC(R); } } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q); AIO_Func.SC(W); AIO_Func.SC(E); if ((R.Range.EnemyCount() >= RM || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) && !Player.HasBuff2("SwainMetamorphism")) { AIO_Func.SC(R); } } if ((R.Range + 200f).EnemyCount() == 0 && Player.HasBuff2("SwainMetamorphism") && Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.LaneClear) { R.Cast(); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (AIO_Menu.Champion.Combo.UseW) { W.Shield(); } if (AIO_Menu.Champion.Combo.UseE) { E.Shield(); } if (AIO_Menu.Champion.Combo.getKeyBindValue("R Cast").Active) { AIO_Func.SC(R, 0f); } AIO_Func.SC(Q, 0f, 0f); if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(W, 0, 0, 0f); AIO_Func.MouseSC(E, 0f); AIO_Func.FleeToPosition(E, "N"); switch (Orbwalker.ActiveMode) { case Orbwalking.OrbwalkingMode.Combo: Orbwalker.SetAttack(true); Combo(); break; case Orbwalking.OrbwalkingMode.Mixed: Orbwalker.SetAttack(true); Harass(); break; } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q, QD); AIO_Func.SC(W); AIO_Func.SC(E, QD, 0); //AIO_Func.MouseSC(R); <- 이거 안써도 될듯. if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(Q, 0, 0, 0f); AIO_Func.SC(E, 0, 0, 0f); AIO_Func.SC(R, 0, 0, 0f); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealW")) { KillstealW(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q); AIO_Func.SC(R); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } #endregion #region AfterAttack //AIO_Func.AASkill(Q); if (AIO_Func.AfterAttack()) { AA(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(Q); AIO_Func.SC(W); AIO_Func.SC(E); AIO_Func.SC(R); if (AIO_Func.UnitIsImmobileUntil(Player) > 0.5 && AIO_Menu.Champion.Combo.UseR && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && R.IsReady()) { R.Cast(); } } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } var EEtarget = TargetSelector.GetTarget(600f, Q.DamageType, true); W.Shield(); if (EEtarget != null) { if (!EEtarget.HasBuff("udyrbearstuncheck")) { AIO_Func.SC(E); } else { AIO_Func.SC(Q); AIO_Func.SC(R); } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee && AIO_Menu.Champion.Flee.UseE) { var Etarget = TargetSelector.GetTarget(1000f, Q.DamageType, true); if (Etarget != null) { E.Cast(); } } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(Q, QD, 0f, 0); if (!Player.HasBuff("BurningAgony")) { AIO_Func.SC(W, 0, 0, 0); } AIO_Func.SC(E, 0, 0, 0); WOff(); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } #endregion if (AIO_Menu.Champion.Misc.getBoolValue("AutoR")) { AutoR(); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(Q); AIO_Func.SC(E); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("Auto W")) { AIO_Func.Heal(W, WM); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q); AIO_Func.SC(E); AIO_Func.SC(R); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } #endregion #region ObjectSteal if (AIO_Menu.Champion.Misc.getBoolValue("ObjectSteal(Dragon/Baron)")) { ObjectSteal(); } #endregion #region AfterAttack //AIO_Func.AASkill(Q); if (AIO_Func.AfterAttack()) { AA(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q); if (AIO_Func.EnemyCount(R.Range - 10) >= RM) { AIO_Func.SC(R); } AIO_Func.SC(E, ED); } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(Q); AIO_Func.SC(E); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } if (AIO_Menu.Champion.Misc.getBoolValue("Auto W")) { AIO_Func.Heal(W, WM); } if (AIO_Menu.Champion.Misc.getBoolValue("Auto R")) { AutoR(); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { if (Bird) { AIO_Func.SC(RQ); AIO_Func.SC(RE); foreach (var target in HeroManager.Enemies.OrderByDescending(x => x.Health)) { if (R.CanCast(target) && AIO_Func.isKillable(target, R.GetDamage2(target)) && !AIO_Func.isKillable(target, (float)Player.GetAutoAttackDamage2(target, true)) && Bird) { AIO_Func.SC(R); } } } else { if (!Player.HasBuff2("quinnpassiveammo")) { AIO_Func.SC(E); } AIO_Func.SC(Q, 0f, 0f, 1f, 210f); foreach (var target in HeroManager.Enemies.OrderByDescending(x => x.Health)) { if (R.CanCast(target) && !Q.IsReady() && AIO_Func.isKillable(target, getComboDamage(target) * 2) && !AIO_Func.isKillable(target, (float)Player.GetAutoAttackDamage2(target, true)) && !Bird) { AIO_Func.SC(R); } } } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee && AIO_Menu.Champion.Flee.UseR) { var Rtarget = TargetSelector.GetTarget(1000f, Q.DamageType, true); if (!Bird && Rtarget != null && R.IsReady()) { R.Cast(); } } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(30)) { R.Range = 900f + R.Level * 300f; W.Range = 610f + W.Level * 20f; AIO_Func.SC(W); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { Harass(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) { Lasthit(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { Laneclear(); Jungleclear(); } } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } #region AfterAttack AIO_Func.AASkill(Q); if (AIO_Func.AfterAttack()) { AA(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(Q); AIO_Func.SC(W); AIO_Func.SC(E); //AIO_Func.SC(R); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { Harass(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { Laneclear(); Jungleclear(); } } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } /* 커먼에 이거좀 추가해줬으면..!! #region Diana * p = new PassiveDamage * { * ChampionName = "Diana", * IsActive = (source, target) => (source.HasBuff("DianaPassiveMarker") && source.HasBuff("dianaarcready")), * GetDamage2 = * (source, target) => * (float) * source.CalcDamage( * target, DamageType.Magical, * new float[] { 20,25,30,35,40,50,60,70,80,90,105,120,135,155,175,200,225,250 }[source.Level - 1] +(float)0.8d * source.FlatMagicDamageMod), * }; * AttackPassives.Add(p); #endregion */ }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { AIO_Func.FleeToPosition(Q); AIO_Func.SC(Q, QD); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { foreach (var target in HeroManager.Enemies.Where(x => x.HasBuff2("sejuanifrost"))) { if (target.Distance(Player.ServerPosition) <= E.Range && E.IsReady() && target != null) { AIO_Func.SC(E); } } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { var EMinion = MinionManager.GetMinions(E.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth).Where(x => x.HasBuff2("sejuanifrost")); foreach (var target in EMinion) { if (target.Distance(Player.ServerPosition) <= E.Range && E.IsReady() && target != null && EMinion.Count() > 3) { AIO_Func.SC(E); } } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && AIO_Menu.Champion.Combo.UseR) { foreach (var target in HeroManager.Enemies.Where(x => AIO_Func.ECTarget(x, 600f) >= RM && x.Distance(Player.ServerPosition) > 300f).OrderByDescending(x => x.Health)) { if (R.CanCast(target) && AIO_Func.isKillable(target, R) && target != null) { AIO_Func.LCast(R, target, QD); } } } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(R); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { Harass(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) { Lasthit(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { Laneclear(); Jungleclear(); } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } #endregion #region AfterAttack AIO_Func.AASkill(E); if (AIO_Func.AfterAttack()) { AA(); } #endregion }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q, QD, 0f); AIO_Func.SC(W, QD); AIO_Func.SC(E); AIO_Func.FleeToPosition(E); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo(); } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealW")) { KillstealW(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealE")) { KillstealE(); } #endregion #region Ping Notify on R killable enemies if (R.IsReady() && AIO_Menu.Champion.Misc.getBoolValue("Ping Notify on R killable enemies (local/client side)")) { if (LastPingTime + 333 < Utils.GameTimeTickCount) //궁 80퍼 뎀지 이상으로 잡을수 있는 적 핑찍기. { foreach (var target in HeroManager.Enemies.Where(x => x.IsValidTarget(10000f) && AIO_Func.isKillable(x, R.GetDamage2(x) * 0.8f))) { Game.ShowPing(PingCategory.Normal, target.Position, true); } LastPingTime = Utils.GameTimeTickCount; } } #endregion ManualR(); }
static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Orbwalking.CanMove(10)) { AIO_Func.SC(W); AIO_Func.SC(E, ED, 0, 0); } ManualR(); }