Пример #1
0
 public void ParseMatchConfig()
 {
     PractiseConfig.ReadConfig();
     PracticePveConfig.ReadConfig();
     PractiseStepConfig.ReadConfig();
     GameModeConfig.ReadConfig();
     SceneConfig.ReadConfig();
     MatchAchievementConfig.ReadConfig();
     ArticleStrengthConfig.ReadConfig();
     PVPPointConfig.ReadConfig();
     ReboundAttrConfigData.ReadConfig();
     WinningStreakAwardConfig.ReadConfig();
     PhRegainConfig.ReadConfig();
     SpecialActionConfig.ParseConfig();
     StealConfig.ReadConfig();
     CurveRateConfig.ReadConfig();
     DunkRateConfig.ReadConfig();
     AIConfig.ReadConfig();
     qualifyingConfig.ReadConfig();
     qualifyingNewConfig.ReadConfig();
     qualifyingNewerConfig.ReadConfig();
     presentHpConfigData.ReadConfig();
     bullFightConfig.ReadConfig();
     MapConfig.ReadConfig();
     gameMatchConfig.ReadConfig();
     shootSolutionManager.ReadConfig();
     matchSoundConfig.ReadConfig();
     matchMsgConfig.ReadConfig();
     MatchPointsConfig.ReadConfig();
     AnimationSampleManager.Instance.ReadConfig();
 }
Пример #2
0
    static int ReadConfig(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        AIConfig obj = (AIConfig)LuaScriptMgr.GetNetObjectSelf(L, 1, "AIConfig");

        obj.ReadConfig();
        return(0);
    }