public static void DrawCommanAnimation(AICommonAnimation comAnim, AIClipGroup clipGroup) { GUILayout.Label("AI通用片断"); comAnim.die = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.die, " 默认连接", 150); comAnim.hit = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.hit, " 受击", 150); comAnim.idle = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.idle, " 默认待机", 150); comAnim.run = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.run, " 跑步", 150); comAnim.walk = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.walk, " 走路", 150); }
public static void DrawCommanAnimation(AICommonAnimation comAnim,AIClipGroup clipGroup) { GUILayout.Label("AI通用片断"); comAnim.die = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.die, " 默认连接", 150); comAnim.hit = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.hit, " 受击", 150); comAnim.idle = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.idle, " 默认待机", 150); comAnim.run = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.run, " 跑步", 150); comAnim.walk = AIFUIUtility.DrawAiLinkPopup(clipGroup, comAnim.walk, " 走路", 150); }