public static void SetTrapMaxAttackCount(Actor actor, AIBaseData val) { Trap tmpTrap = actor as Trap; tmpTrap.mMaxAttackCount = val.GetValue_Int(); }
public static void SetTrapState(Actor actor, AIBaseData val) { Trap tmpTrap = actor as Trap; tmpTrap.SetTrapState((Trap.TrapState)val.GetValue_Int()); }