Пример #1
0
    public override void OnInspectorGUI()
    {
        targetAIApplyDamage = target as AIApplyDamage;
        baseInspector       = EditorGUILayout.BeginToggleGroup("Base inspector", baseInspector);
        if (baseInspector)
        {
            base.OnInspectorGUI();
        }
        EditorGUILayout.EndToggleGroup();

        advancedInspector = EditorGUILayout.BeginToggleGroup("Advanced inspector", advancedInspector);
        if (advancedInspector)
        {
//			AI[] ai = targetAIApplyDamage.GetComponents<AI>();
        }
        EditorGUILayout.EndToggleGroup();
    }
Пример #2
0
    public override void OnInspectorGUI()
    {
        targetAIApplyDamage = target as AIApplyDamage;
        baseInspector = EditorGUILayout.BeginToggleGroup("Base inspector", baseInspector);
        if( baseInspector )
        {
            base.OnInspectorGUI();
        }
        EditorGUILayout.EndToggleGroup();

        advancedInspector = EditorGUILayout.BeginToggleGroup("Advanced inspector", advancedInspector);
        if( advancedInspector )
        {
        //			AI[] ai = targetAIApplyDamage.GetComponents<AI>();

        }
        EditorGUILayout.EndToggleGroup();
    }