public AGSCharacter() { view_default = 0; view_talk = 0; view_normal = 0; room = 0; room_previous = 0; x = 0; y = 0; wait = 0; flags = 0; following = 0; followinfo = 0; view_idle = 0; idle_time = 0; idle_left = 0; transparency = 0; baseline = 0; active_invitem = 0; talk_color = 0; view_think = 0; view_blink = 0; blink_interval = 0; blink_timer = 0; blink_frame = 0; walkspeed_y = 0; picture_offset_y = 0; z = 0; wait_walk = 0; speech_animation_speed = 0; reserved1 = 0; blocking_width = 0; blocking_height = 0; index_id = 0; picture_offset_x = 0; walk_wait_counter = 0; loop = 0; frame = 0; walking = 0; animating = 0; walkspeed = 0; animspeed = 0; inventory = new Int16[0]; act_x = 0; act_y = 0; name = string.Empty; name_script = string.Empty; on = 0; interactions_old = new AGSInteraction(); interactions = new AGSInteractionScript(); properties = new AGSPropertyStorage(); }
public AGSInventoryItem() { name = string.Empty; picture = 0; cursor_picture = 0; hotspot_x = 0; hotspot_y = 0; reserved = new Int32[0]; flag = 0; scriptName = string.Empty; interactions_old = new AGSInteraction(); interactions = new AGSInteractionScript(); properties = new AGSPropertyStorage(); }
public AGSInteractions() { Script = new AGSInteractionScript(); Interaction = new AGSInteraction(); }