Пример #1
0
 /*!
  *  @brief You can customize a bit the colors used for the user interface. It'll mainly affect the header and the footer of the panel that you present.
  *  @since 2.0
  *
  *  @note You must specify both the background and text colors.
  *
  *  @param backgroundColor The color used for the background.
  *  @param textColor The color used for the text (over the specific background color).
  */
 public static void SetBackgroundAndTextColor(AF_RGBA backgroundColor, AF_RGBA textColor)
 {
     if (Application.platform == RuntimePlatform.IPhonePlayer)
     {
         afsdk_setBackgroundAndTextColor(backgroundColor, textColor);
     }
 }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        AF_RGBA backgroundColor, textColor;

        //
        numberOfNotifications = 0;

        // af ad sdk - enable debug mode to see an ad each time
        // we suggest you to only keep it for debug builds!
        // otherwise, don't forget to comment/remove it before any store submission!!!
                #warning enable it for testing, disable it for store submission!!
        AppsfireAdSDK.SetDebugModeEnabled(true);

        // af sdk - connect with your sdk token / secret key
                #error please enter your sdk token and secret key here!
        AppsfireSDK.ConnectWithSDKTokenAndSecretKey("", "", AFSDKFeature.AFSDKFeatureEngage | AFSDKFeature.AFSDKFeatureMonetization);

        // af engage sdk - handle badge count locally and remotely
        AppsfireEngageSDK.HandleBadgeCountLocallyAndRemotely(true);
                #if UNITY_IPHONE
        UnityEngine.iOS.NotificationServices.RegisterForNotifications(UnityEngine.iOS.NotificationType.Alert | UnityEngine.iOS.NotificationType.Badge | UnityEngine.iOS.NotificationType.Sound);
                #endif

        // af engage sdk - customize background and text colors
        // these values are default colors, you can customize with the colors of your app
        backgroundColor = new AF_RGBA(66.0 / 255.0, 67.0 / 255.0, 69.0 / 255.0, 1.0);
        textColor       = new AF_RGBA(1.0, 1.0, 1.0, 1.0);
        AppsfireEngageSDK.SetBackgroundAndTextColor(backgroundColor, textColor);
    }
Пример #3
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 private static extern void afsdk_setBackgroundAndTextColor(AF_RGBA backgroundColor, AF_RGBA textColor);