public void CreateMars() { float x = Mathf.Cos((float)AASMars.EclipticLatitude(JDNConv.getJulianDayNumberToday(), true)) * Mathf.Cos((float)AASMars.EclipticLongitude(JDNConv.getJulianDayNumberToday(), true)); float y = Mathf.Sin((float)AASMars.EclipticLatitude(JDNConv.getJulianDayNumberToday(), true)) * Mathf.Cos((float)AASMars.EclipticLongitude(JDNConv.getJulianDayNumberToday(), true)); float z = Mathf.Sin((float)AASMars.EclipticLongitude(JDNConv.getJulianDayNumberToday(), true)); Vector3 forward = new Vector3(x, y, z) * getDistMars(); Mars = Instantiate(sphere, forward, Sun.transform.rotation); Mars.transform.localScale = Vector3.one * .006779f; Mars.name = "Mars"; }
public void EclipticLatitudeTest(double JD, bool bHighPrecision, double expectedEclipticLatitude) { double eclipticLatitude = AASMars.EclipticLatitude(JD, bHighPrecision); Assert.Equal(expectedEclipticLatitude, eclipticLatitude); }
public override double GetEclipticLatitude(double JD) { return(AASMars.EclipticLatitude(JD)); }