Пример #1
0
        //queue of processed scene events
        //private Queue<AAREvent> processedActions = new Queue<AAREvent>();

        public AAR(Scene scene, IRegionModuleBase module, AARLog log)
        {
            this.log = log;

            scene.AddCommand("Aar", module, "aar status", "status", "Print the status of the AAR module", statusAction);

            recorder = new Recorder(log);
            recorder.initialize(scene);
            recorder.registerCommands(module, scene);

            player = new Player(log);
            player.initialize(scene);
            player.registerCommands(module, scene);
        }
Пример #2
0
 public Player(AARLog log)
 {
     this.log = log;
 }
Пример #3
0
 public Recorder(AARLog log)
 {
     this.log = log;
 }