Пример #1
0
        /// <summary>
        /// 刷新房间内玩家头像信息
        /// </summary>
        private void RefreshRoomPlayerInfo()
        {
            pbPlay1.Tag = "1,{0}";
            pbPlay2.Tag = "2,{0}";
            pbPlay3.Tag = "3,{0}";
            pbPlay4.Tag = "4,{0}";
            //查询房间内所有玩家
            string        sql      = "select id,seat,state from RoomPlayer where rid=" + roomId;
            DBHelper      dbHelper = new DBHelper();
            SqlDataReader reader   = null;

            try
            {
                dbHelper.Connection.Open();
                SqlCommand command = new SqlCommand(sql, dbHelper.Connection);
                reader = command.ExecuteReader(CommandBehavior.CloseConnection);
                for (int i = 1; i <= 4; i++)
                {
                    if (reader.Read())
                    {
                        int uid   = Convert.ToInt32(reader["id"]);
                        int seat  = Convert.ToInt32(reader["seat"]);
                        int state = Convert.ToInt32(reader["state"]);
                        GetPlayerInfo(uid, seat, state);
                        if (uid.ToString() == id)
                        {
                            seatId = seat.ToString();
                        }
                    }
                }
            }
            catch (Exception ex)
            {
            }
            finally
            {
                if (reader != null)
                {
                    reader.Close();
                }
            }
            //设置没有座位的
            for (int i = 1; i <= 4; i++)
            {
                //lblPlayer1State
                Control pbcontrol  = this.Controls.Find("pbPlay" + i, true)[0];
                Label   lblControl = Controls.Find("lblPlayer" + i + "State", true)[0] as Label;
                Label   nickName   = Controls.Find("lblPlay" + i + "Name", true)[0] as Label;
                //判断没有座位
                if (pbcontrol.Tag.ToString() == (i + ",{0}"))
                {
                    ControlUtils.ChangeToRect(pbcontrol);
                    lblControl.Text  = "";
                    nickName.Text    = "";
                    nickName.Visible = false;
                    (pbcontrol as PictureBox).Image = Properties.Resources.Seat;
                }
                else
                {
                    ControlUtils.ChangeToCircle(pbcontrol);
                    //获取对应座位的玩家
                    int uid = Convert.ToInt32(pbcontrol.Tag.ToString().Split(',')[1]);
                    //有座位的判断准备状态
                    if (!GetUserReaday(uid))
                    {
                        lblControl.Text    = "";
                        lblControl.Visible = false;
                        if (seatId == i.ToString())
                        {
                            this.btnReady.Visible = true;
                        }
                    }
                    else
                    {
                        //判断自己是否已经准备
                        if (seatId == i.ToString())
                        {
                            this.btnReady.Visible = false;
                        }
                        lblControl.Text    = "已准备";
                        lblControl.Visible = true;
                    }
                }
            }
        }
Пример #2
0
 private void FrmRegist_Load(object sender, EventArgs e)
 {
     ControlUtils.ChangeToCircle(pbFace);
 }
Пример #3
0
        /// <summary>
        /// 获取玩家数据-头像和昵称,同时切换鼠标悬浮样式
        /// </summary>
        private void GetPlayerData(string uid, int seat)
        {
            DBHelper      dbHelper = new DBHelper();
            string        sql      = string.Format("select nickName,face from users where id={0}", uid);
            SqlDataReader reader   = null;

            try
            {
                dbHelper.Connection.Open();
                SqlCommand command = new SqlCommand(sql, dbHelper.Connection);
                reader = command.ExecuteReader(CommandBehavior.CloseConnection);
                if (reader.Read())
                {
                    string name = reader["nickName"].ToString();
                    string face = reader["face"].ToString();
                    switch (seat)
                    {
                    case 1:
                        lblPlay1Name.Text    = name;
                        lblPlay1Name.Visible = true;
                        //通过头像名字获取对应的资源
                        pbPlay1.Image = Properties.Resources.ResourceManager.GetObject(face) as Image;
                        //头像变圆
                        ControlUtils.ChangeToCircle(pbPlay1);
                        pbPlay1.Tag    = string.Format(pbPlay1.Tag.ToString(), uid);
                        pbPlay1.Cursor = Cursors.Hand;
                        break;

                    case 2:
                        lblPlay2Name.Text    = name;
                        lblPlay2Name.Visible = true;
                        pbPlay2.Image        = Properties.Resources.ResourceManager.GetObject(face) as Image;
                        ControlUtils.ChangeToCircle(pbPlay2);
                        pbPlay2.Tag    = string.Format(pbPlay2.Tag.ToString(), uid);
                        pbPlay2.Cursor = Cursors.Hand;
                        break;

                    case 3:
                        lblPlay3Name.Text    = name;
                        lblPlay3Name.Visible = true;
                        pbPlay3.Image        = Properties.Resources.ResourceManager.GetObject(face) as Image;
                        ControlUtils.ChangeToCircle(pbPlay3);
                        pbPlay3.Tag    = string.Format(pbPlay3.Tag.ToString(), uid);
                        pbPlay3.Cursor = Cursors.Hand;
                        break;

                    case 4:
                        lblPlay4Name.Text    = name;
                        lblPlay4Name.Visible = true;
                        pbPlay4.Image        = Properties.Resources.ResourceManager.GetObject(face) as Image;
                        ControlUtils.ChangeToCircle(pbPlay4);
                        pbPlay4.Tag    = string.Format(pbPlay4.Tag.ToString(), uid);
                        pbPlay4.Cursor = Cursors.Hand;
                        break;
                    }
                }
                else
                {
                    switch (seat)
                    {
                    case 1:
                        lblPlay1Name.Text    = "";
                        lblPlay1Name.Visible = false;
                        //通过头像名字获取对应的资源
                        pbPlay1.Image = Properties.Resources.ResourceManager.GetObject("Seat") as Image;
                        //头像变方
                        ControlUtils.ChangeToRect(pbPlay1);
                        pbPlay1.Tag = "1,{0}";
                        if (roomState == 1)
                        {
                            pbPlay1.Cursor = Cursors.No;
                        }
                        else
                        {
                            pbPlay1.Cursor = Cursors.Hand;
                        }
                        break;

                    case 2:
                        lblPlay2Name.Text    = "";
                        lblPlay2Name.Visible = false;
                        pbPlay2.Image        = Properties.Resources.ResourceManager.GetObject("Seat") as Image;
                        ControlUtils.ChangeToRect(pbPlay2);
                        pbPlay2.Tag = "2,{0}";
                        if (roomState == 1)
                        {
                            pbPlay2.Cursor = Cursors.No;
                        }
                        else
                        {
                            pbPlay2.Cursor = Cursors.Hand;
                        }
                        break;

                    case 3:
                        lblPlay3Name.Text    = "";
                        lblPlay3Name.Visible = false;
                        pbPlay3.Image        = Properties.Resources.ResourceManager.GetObject("Seat") as Image;
                        ControlUtils.ChangeToRect(pbPlay3);
                        pbPlay3.Tag = "3,{0}";
                        if (roomState == 1)
                        {
                            pbPlay3.Cursor = Cursors.No;
                        }
                        else
                        {
                            pbPlay3.Cursor = Cursors.Hand;
                        }
                        break;

                    case 4:
                        lblPlay4Name.Text    = "";
                        lblPlay4Name.Visible = false;
                        pbPlay4.Image        = Properties.Resources.ResourceManager.GetObject("Seat") as Image;
                        ControlUtils.ChangeToRect(pbPlay4);
                        pbPlay4.Tag = "4,{0}";
                        if (roomState == 1)
                        {
                            pbPlay4.Cursor = Cursors.No;
                        }
                        else
                        {
                            pbPlay4.Cursor = Cursors.Hand;
                        }
                        break;
                    }
                }
            }
            catch (Exception ex)
            {
                UCMessageBox.Show(ex.Message, FrmRooms.GetFrmRooms(id));
            }
            finally
            {
                if (reader != null)
                {
                    reader.Close();
                }
            }
        }