public override void WriteCode(Work w) { if (w.Hour < 12) { Console.WriteLine("当前时间{0}点,工作状态良好", w.Hour); } else { w.State = new NoonState(); w.WriteCode(); } }
public override void WriteCode(Work w) { if (w.Hour < 13) { Console.WriteLine("当前时间{0}点,饿了,吃饭午睡", w.Hour); } else { w.State = new AfternoonState(); w.WriteCode(); } }
public override void WriteCode(Work w) { if (w.Hour < 17) { Console.WriteLine("当前时间{0}点,下午状态还不错,继续努力", w.Hour); } else { w.State = new EveningState(); w.WriteCode(); } }
public override void WriteCode(Work w) { if (w.TaskFinished) { w.State = new RestState(); w.WriteCode(); } else { Console.WriteLine("当前时间{0}点,加班了,好累啊", w.Hour); } }
static void Main(string[] args) { Work w = new Work(); w.SetState(); w.Hour = 10; w.WriteCode(); w.Hour = 12; w.WriteCode(); w.Hour = 15; w.WriteCode(); w.Hour = 18; w.WriteCode(); w.TaskFinished = true; w.WriteCode(); Console.ReadKey(); }