public void Draw(Graphics g) { if (Alive) { g.DrawImage(Invader.ResizeImage(Properties.Resources.player, width, height), Location); deadShipHeight = Properties.Resources.player.Height; } else { if (deadShipHeight > 0) { g.DrawImage(Invader.ResizeImage(Properties.Resources.player, width, height), Location.X, boundaries.Height - deadShipHeight, width, deadShipHeight); deadShipHeight = deadShipHeight - 2; } else { this.Alive = true; } } }
public void Draw(Graphics g, Point location) { g.DrawImage(Invader.ResizeImage(Properties.Resources.player, width, height), location); }