Пример #1
0
 public Fight(PLAYER_INFO[] p, string s)
 {
     player = p;
     stage = s;
     // Initialize()は他のところ(Loading.Initialize)で呼ばれている
 }
Пример #2
0
 public SelectStage(PLAYER_INFO[] p)
 {
     player = p;
     Initialize();
 }
Пример #3
0
        double walkAccel; // 歩きの加速度

        #endregion Fields

        #region Constructors

        public Character(Fight scene, Hashtable parameters, PLAYER_INFO p)
            : base(scene, parameters)
        {
            player = p;
            Initialize();
        }
Пример #4
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 public Loading(PLAYER_INFO[] p, int s)
 {
     player = p;
     stage = "Stage" + (s + 1);
     Initialize();
 }
Пример #5
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 public SelectChar(PLAYER_INFO[] p)
 {
     player = p;
     Initialize();
 }