Exemplo n.º 1
0
        private void SelectCharacter(TeamSelectData data, int index)
        {
            if (data == null)
            {
                throw new ArgumentNullException(nameof(data));
            }

            var selectData = GetSelectData(data);
            var selection  = Grid.GetSelection(selectData.CurrentCell, false);

            if (selection == null || selection.SelectionType != PlayerSelectType.Profile)
            {
                return;
            }

            data.PlaySelectSound();
            selectData.IsSelected    = true;
            selectData.PaletteIndex += index;

            if (data.TeamMode == TeamMode.Single)
            {
                data.ButtonMap.Clear();
                m_stageSelect.SetStageSelectionInput(data.P1SelectData);
            }
            else if (data.State == TeamSelectState.SelectSelf)
            {
                data.State = TeamSelectState.SelectMate;
            }
            else
            {
                data.ButtonMap.Clear();
                m_stageSelect.SetStageSelectionInput(data.P2SelectData);
            }
        }
Exemplo n.º 2
0
        private void SetCharacterSelectionInput(TeamSelectData data)
        {
            if (data == null)
            {
                throw new ArgumentNullException(nameof(data));
            }

            data.ButtonMap.Clear();
            data.ButtonMap.Add(PlayerButton.Up, x => { if (x)
                                                       {
                                                           MoveCharacterSelection(data, CursorDirection.Up);
                                                       }
                               });
            data.ButtonMap.Add(PlayerButton.Down, x => { if (x)
                                                         {
                                                             MoveCharacterSelection(data, CursorDirection.Down);
                                                         }
                               });
            data.ButtonMap.Add(PlayerButton.Left, x => { if (x)
                                                         {
                                                             MoveCharacterSelection(data, CursorDirection.Left);
                                                         }
                               });
            data.ButtonMap.Add(PlayerButton.Right, x => { if (x)
                                                          {
                                                              MoveCharacterSelection(data, CursorDirection.Right);
                                                          }
                               });
            data.ButtonMap.Add(PlayerButton.A, x => { if (x)
                                                      {
                                                          SelectCharacter(data, 0);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.B, x => { if (x)
                                                      {
                                                          SelectCharacter(data, 1);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.C, x => { if (x)
                                                      {
                                                          SelectCharacter(data, 2);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.X, x => { if (x)
                                                      {
                                                          SelectCharacter(data, 3);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.Y, x => { if (x)
                                                      {
                                                          SelectCharacter(data, 4);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.Z, x => { if (x)
                                                      {
                                                          SelectCharacter(data, 5);
                                                      }
                               });
        }
Exemplo n.º 3
0
 private static SelectData GetSelectData(TeamSelectData data)
 {
     if (data.State == TeamSelectState.SelectSelf)
     {
         return(data.P1SelectData);
     }
     if (data.State == TeamSelectState.SelectMate)
     {
         return(data.P2SelectData);
     }
     return(null);
 }
Exemplo n.º 4
0
        private void MoveTeamModeSelection(TeamSelectData data, CursorDirection direction)
        {
            if (data == null)
            {
                throw new ArgumentNullException(nameof(data));
            }

            if (data.MoveTeamModeCursor(direction))
            {
                data.PlayCursorMoveSound();
            }
        }
Exemplo n.º 5
0
        private void MoveCharacterSelection(TeamSelectData data, CursorDirection direction)
        {
            if (data == null)
            {
                throw new ArgumentNullException(nameof(data));
            }

            if (data.MoveCharacterCursor(direction, Grid.Size, Grid.Wrapping))
            {
                data.PlayCursorMoveSound();
            }
        }
Exemplo n.º 6
0
        private void SetTeamModeCharacterSelectionInput(TeamSelectData data)
        {
            if (data == null)
            {
                throw new ArgumentNullException(nameof(data));
            }

            data.ButtonMap.Clear();
            data.ButtonMap.Add(PlayerButton.Up, x => { if (x)
                                                       {
                                                           MoveTeamModeSelection(data, CursorDirection.Up);
                                                       }
                               });
            data.ButtonMap.Add(PlayerButton.Down, x => { if (x)
                                                         {
                                                             MoveTeamModeSelection(data, CursorDirection.Down);
                                                         }
                               });
            data.ButtonMap.Add(PlayerButton.A, x => { if (x)
                                                      {
                                                          SelectTeamMode(data);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.B, x => { if (x)
                                                      {
                                                          SelectTeamMode(data);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.C, x => { if (x)
                                                      {
                                                          SelectTeamMode(data);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.X, x => { if (x)
                                                      {
                                                          SelectTeamMode(data);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.Y, x => { if (x)
                                                      {
                                                          SelectTeamMode(data);
                                                      }
                               });
            data.ButtonMap.Add(PlayerButton.Z, x => { if (x)
                                                      {
                                                          SelectTeamMode(data);
                                                      }
                               });
        }
Exemplo n.º 7
0
        public TeamSelectScreenBehavior(SelectScreen selectScreen, TextSection textsection)
        {
            SelectScreen = selectScreen;

            m_stageSelect = new StageSelect(selectScreen, textsection);

            m_soundcancel   = textsection.GetAttribute <SoundId>("cancel.snd");
            m_titlelocation = textsection.GetAttribute <Point>("title.offset");
            m_titlefont     = textsection.GetAttribute <PrintData>("title.font");

            m_p1info     = new SelectData(selectScreen, selectScreen.MenuSystem.GetSubSystem <Input.InputSystem>().CurrentInput[1], textsection, "p1", Grid.MoveOverEmptyBoxes);
            m_p2info     = new SelectData(selectScreen, selectScreen.MenuSystem.GetSubSystem <Input.InputSystem>().CurrentInput[2], textsection, "p2", Grid.MoveOverEmptyBoxes);
            m_p1TeamInfo = new TeamSelectData(selectScreen, selectScreen.MenuSystem.GetSubSystem <Input.InputSystem>().CurrentInput[1], textsection, "p1", Grid.MoveOverEmptyBoxes);
            m_p2TeamInfo = new TeamSelectData(selectScreen, selectScreen.MenuSystem.GetSubSystem <Input.InputSystem>().CurrentInput[2], textsection, "p2", Grid.MoveOverEmptyBoxes);
        }
Exemplo n.º 8
0
        private void SelectTeamMode(TeamSelectData data)
        {
            if (data == null)
            {
                throw new ArgumentNullException(nameof(data));
            }

            if (data.State == TeamSelectState.TeamMode)
            {
                data.State = TeamSelectState.SelectSelf;
                data.PlaySelectSound();

                data.ButtonMap.Clear();
                SetCharacterSelectionInput(data);
            }
            else
            {
                data.State = TeamSelectState.SelectMate;
                data.PlaySelectSound();

                data.ButtonMap.Clear();
                SetCharacterSelectionInput(data);
            }
        }