//import Nep2 private void Button_Click_1(object sender, RoutedEventArgs e) { var pkey = Dialog_Input_Nep2.ShowDialog(this); if (pkey != null) { this.privatekey = pkey; } update_labelAccount(); }
public static byte[] ShowDialog(Window owner) { var d = new Dialog_Input_Nep2(); d.Owner = owner; if (d.ShowDialog() == true) { return(d.prikey); } return(null); }