/* goodG2B() - use goodsource and badsink */
        private static void GoodG2B()
        {
            int data;

            /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
            data = 2;
            LinkedList <int> dataLinkedList = new LinkedList <int>();

            dataLinkedList.AddLast(data);
            dataLinkedList.AddLast(data);
            dataLinkedList.AddLast(data);
            CWE197_Numeric_Truncation_Error__int_large_to_byte_73b.GoodG2BSink(dataLinkedList);
        }
        public override void Bad()
        {
            int data;

            /* FLAW: Use a number larger than short.MaxValue */
            data = short.MaxValue + 5;
            LinkedList <int> dataLinkedList = new LinkedList <int>();

            dataLinkedList.AddLast(data);
            dataLinkedList.AddLast(data);
            dataLinkedList.AddLast(data);
            CWE197_Numeric_Truncation_Error__int_large_to_byte_73b.BadSink(dataLinkedList);
        }