/* goodB2G1() - use badsource and goodsink by setting the static variable to false instead of true */ private void GoodB2G1() { ulong data = 0ul; /* POTENTIAL FLAW: Use a random value */ data = IO.GetRandomULong(); goodB2G1PublicStatic = false; CWE190_Integer_Overflow__UInt64_rand_square_22b.GoodB2G1Sink(data); }