Exemplo n.º 1
0
        public (bool, string?name, string category) CheckTile(Vector2 position, bool lessInfo = false)
        {
            (string?name, CATEGORY? category)tileDetail = TileInfo.getNameWithCategoryAtTile(position, lessInfo);
            if (tileDetail.name == null)
            {
                return(false, null, CATEGORY.Others.ToString());
            }

            if (tileDetail.category == null)
            {
                tileDetail.category = CATEGORY.Others;
            }

            return(true, tileDetail.name, tileDetail.category.ToString());
        }
Exemplo n.º 2
0
        public void CheckTileAndPlaySound(Vector2 position)
        {
            try
            {
                if (Game1.currentLocation.isObjectAtTile((int)position.X, (int)position.Y))
                {
                    (string?name, CATEGORY category)objDetails = TileInfo.getObjectAtTile((int)position.X, (int)position.Y);
                    string?              objectName = objDetails.name;
                    CATEGORY             category   = objDetails.category;
                    StardewValley.Object obj        = Game1.currentLocation.getObjectAtTile((int)position.X, (int)position.Y);

                    if (objectName != null)
                    {
                        objectName = objectName.ToLower().Trim();

                        if (obj is Furniture)
                        {
                            if (!furnitures.Contains((Furniture)obj))
                            {
                                furnitures.Add((Furniture)obj);
                                PlaySoundAt(position, objectName, category);
                            }
                        }
                        else
                        {
                            PlaySoundAt(position, objectName, category);
                        }
                    }
                }
                else
                {
                    (string?name, CATEGORY? category)tileDetail = TileInfo.getNameWithCategoryAtTile(position);
                    if (tileDetail.name != null)
                    {
                        if (tileDetail.category == null)
                        {
                            tileDetail.category = CATEGORY.Others;
                        }

                        PlaySoundAt(position, tileDetail.name, tileDetail.category);
                    }
                }
            }
            catch (Exception e)
            {
                MainClass.ErrorLog($"{e.Message}\n{e.StackTrace}\n{e.Source}");
            }
        }