public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(add_or_remove); writer.write_int(thumb_up_num); ushort lenfriends_info = (ushort)friends_info.Count; writer.write_short(lenfriends_info); for (int i_friends_info = 0; i_friends_info < lenfriends_info; i_friends_info++) { st.net.NetBase.friends_info listData = friends_info[i_friends_info]; listData.toBinary(writer); } ushort lenenemy_info = (ushort)enemy_info.Count; writer.write_short(lenenemy_info); for (int i_enemy_info = 0; i_enemy_info < lenenemy_info; i_enemy_info++) { st.net.NetBase.enemy_info listData = enemy_info[i_enemy_info]; listData.toBinary(writer); } ushort lenhistory_info_list = (ushort)history_info_list.Count; writer.write_short(lenhistory_info_list); for (int i_history_info_list = 0; i_history_info_list < lenhistory_info_list; i_history_info_list++) { st.net.NetBase.history_info_list listData = history_info_list[i_history_info_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(star_num); writer.write_int(time); ushort lenreward_list = (ushort)reward_list.Count; writer.write_short(lenreward_list); for (int i_reward_list = 0; i_reward_list < lenreward_list; i_reward_list++) { st.net.NetBase.reward_list listData = reward_list[i_reward_list]; listData.toBinary(writer); } writer.write_int(scene_type); ushort lenteam_reward_list = (ushort)team_reward_list.Count; writer.write_short(lenteam_reward_list); for (int i_team_reward_list = 0; i_team_reward_list < lenteam_reward_list; i_team_reward_list++) { st.net.NetBase.team_reward_list listData = team_reward_list[i_team_reward_list]; listData.toBinary(writer); } writer.write_int(kill_boss_num); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(rank); writer.write_int(surplus_time); writer.write_int(challenge_num); writer.write_int(reward_countdown); writer.write_int(state); ushort lenrobot_list = (ushort)robot_list.Count; writer.write_short(lenrobot_list); for (int i_robot_list = 0; i_robot_list < lenrobot_list; i_robot_list++) { st.net.NetBase.robot_list listData = robot_list[i_robot_list]; listData.toBinary(writer); } ushort lenlog_list = (ushort)log_list.Count; writer.write_short(lenlog_list); for (int i_log_list = 0; i_log_list < lenlog_list; i_log_list++) { st.net.NetBase.log_list listData = log_list[i_log_list]; listData.toBinary(writer); } writer.write_int(buy_challenge_times); writer.write_int(reward_rank); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(uid); writer.write_str(name); writer.write_int(lev); writer.write_int(prof); ushort lenmodel_clothes_id = (ushort)model_clothes_id.Count; writer.write_short(lenmodel_clothes_id); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = model_clothes_id[i_model_clothes_id]; writer.write_int(listData); } writer.write_int(wing_id); writer.write_int(wing_lev); ushort lentarget_equip_list = (ushort)target_equip_list.Count; writer.write_short(lentarget_equip_list); for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++) { st.net.NetBase.item_des listData = target_equip_list[i_target_equip_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(liveness_guild); writer.write_int(liveness_self); ushort lenreward_list = (ushort)reward_list.Count; writer.write_short(lenreward_list); for (int i_reward_list = 0; i_reward_list < lenreward_list; i_reward_list++) { uint listData = reward_list[i_reward_list]; writer.write_int(listData); } ushort lenmember_info_list = (ushort)member_info_list.Count; writer.write_short(lenmember_info_list); for (int i_member_info_list = 0; i_member_info_list < lenmember_info_list; i_member_info_list++) { st.net.NetBase.guild_liveness_member_info listData = member_info_list[i_member_info_list]; listData.toBinary(writer); } ushort lentask_list = (ushort)task_list.Count; writer.write_short(lentask_list); for (int i_task_list = 0; i_task_list < lentask_list; i_task_list++) { st.net.NetBase.guild_liveness_task_info listData = task_list[i_task_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(index); writer.write_str(champion); writer.write_int(state); ushort lenguild_battle_group_one = (ushort)guild_battle_group_one.Count; writer.write_short(lenguild_battle_group_one); for (int i_guild_battle_group_one = 0; i_guild_battle_group_one < lenguild_battle_group_one; i_guild_battle_group_one++) { st.net.NetBase.guild_battle_group_info_list listData = guild_battle_group_one[i_guild_battle_group_one]; listData.toBinary(writer); } ushort lenguild_battle_group_two = (ushort)guild_battle_group_two.Count; writer.write_short(lenguild_battle_group_two); for (int i_guild_battle_group_two = 0; i_guild_battle_group_two < lenguild_battle_group_two; i_guild_battle_group_two++) { st.net.NetBase.guild_battle_group_info_list listData = guild_battle_group_two[i_guild_battle_group_two]; listData.toBinary(writer); } ushort lenguild_battle_group_three = (ushort)guild_battle_group_three.Count; writer.write_short(lenguild_battle_group_three); for (int i_guild_battle_group_three = 0; i_guild_battle_group_three < lenguild_battle_group_three; i_guild_battle_group_three++) { st.net.NetBase.guild_battle_group_info_list listData = guild_battle_group_three[i_guild_battle_group_three]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(type); writer.write_int(send_uid); writer.write_str(name); writer.write_str(receive_name); writer.write_int(vip_lev); writer.write_int(prof); writer.write_str(content); writer.write_int(scene); writer.write_int(x); writer.write_int(y); writer.write_int(z); writer.write_int(sort); writer.write_int(time); writer.write_int(item_type); ushort lenitem = (ushort)item.Count; writer.write_short(lenitem); for (int i_item = 0; i_item < lenitem; i_item++) { st.net.NetBase.item_des listData = item[i_item]; listData.toBinary(writer); } ushort lencontent_info = (ushort)content_info.Count; writer.write_short(lencontent_info); for (int i_content_info = 0; i_content_info < lencontent_info; i_content_info++) { int listData = content_info[i_content_info]; writer.write_int(listData); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(id); writer.write_str(name); writer.write_int(level); writer.write_long(exp); writer.write_int(prof); writer.write_int(cur_hp); writer.write_int(cur_mp); ushort lenproperty_list = (ushort)property_list.Count; writer.write_short(lenproperty_list); for (int i_property_list = 0; i_property_list < lenproperty_list; i_property_list++) { st.net.NetBase.property listData = property_list[i_property_list]; listData.toBinary(writer); } ushort lenequip_id_list = (ushort)equip_id_list.Count; writer.write_short(lenequip_id_list); for (int i_equip_id_list = 0; i_equip_id_list < lenequip_id_list; i_equip_id_list++) { uint listData = equip_id_list[i_equip_id_list]; writer.write_int(listData); } writer.write_int(camp); ushort lenresource_list = (ushort)resource_list.Count; writer.write_short(lenresource_list); for (int i_resource_list = 0; i_resource_list < lenresource_list; i_resource_list++) { st.net.NetBase.resource_list listData = resource_list[i_resource_list]; listData.toBinary(writer); } writer.write_str(guild_name); ushort lenmodel_clothes_id = (ushort)model_clothes_id.Count; writer.write_short(lenmodel_clothes_id); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = model_clothes_id[i_model_clothes_id]; writer.write_int(listData); } writer.write_int(title_id); writer.write_int(sla); writer.write_int(magic_weapon_id); writer.write_int(magic_strength_lev); writer.write_int(magic_strength_star); writer.write_int(fiight_score); writer.write_int(vip_lev); writer.write_int(guild_id); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_short(used); ushort lentitles = (ushort)titles.Count; writer.write_short(lentitles); for (int i_titles = 0; i_titles < lentitles; i_titles++) { st.net.NetBase.title_obj listData = titles[i_titles]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(uid); writer.write_str(name); writer.write_int(battle); writer.write_int(lev); writer.write_int(vip_lev); writer.write_int(prof); writer.write_str(guild_name); writer.write_int(slaughter); ushort lentarget_property = (ushort)target_property.Count; writer.write_short(lentarget_property); for (int i_target_property = 0; i_target_property < lentarget_property; i_target_property++) { st.net.NetBase.property listData = target_property[i_target_property]; listData.toBinary(writer); } writer.write_int(luck_num); ushort lentarget_skill = (ushort)target_skill.Count; writer.write_short(lentarget_skill); for (int i_target_skill = 0; i_target_skill < lentarget_skill; i_target_skill++) { st.net.NetBase.normal_skill_list listData = target_skill[i_target_skill]; listData.toBinary(writer); } ushort lenmodel_clothes_id = (ushort)model_clothes_id.Count; writer.write_short(lenmodel_clothes_id); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = model_clothes_id[i_model_clothes_id]; writer.write_int(listData); } writer.write_int(wing_id); writer.write_int(wing_lev); ushort lentarget_equip_list = (ushort)target_equip_list.Count; writer.write_short(lentarget_equip_list); for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++) { st.net.NetBase.item_des listData = target_equip_list[i_target_equip_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(oid); writer.write_byte(obj_sort); writer.write_int(skill); writer.write_int(lev); writer.write_int(rune); writer.write_byte(effect_sort); writer.write_float(x); writer.write_float(y); writer.write_float(z); writer.write_float(dir); writer.write_int(target_id); writer.write_float(target_x); writer.write_float(target_y); writer.write_float(target_z); writer.write_float(shift_x); writer.write_float(shift_y); writer.write_float(shift_z); ushort leneffect_list = (ushort)effect_list.Count; writer.write_short(leneffect_list); for (int i_effect_list = 0; i_effect_list < leneffect_list; i_effect_list++) { st.net.NetBase.skill_effect listData = effect_list[i_effect_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenunderground_palace_boss = (ushort)underground_palace_boss.Count; writer.write_short(lenunderground_palace_boss); for (int i_underground_palace_boss = 0; i_underground_palace_boss < lenunderground_palace_boss; i_underground_palace_boss++) { st.net.NetBase.boss_challenge listData = underground_palace_boss[i_underground_palace_boss]; listData.toBinary(writer); } ushort lenscene_boss = (ushort)scene_boss.Count; writer.write_short(lenscene_boss); for (int i_scene_boss = 0; i_scene_boss < lenscene_boss; i_scene_boss++) { st.net.NetBase.boss_challenge listData = scene_boss[i_scene_boss]; listData.toBinary(writer); } ushort lenseal_boss = (ushort)seal_boss.Count; writer.write_short(lenseal_boss); for (int i_seal_boss = 0; i_seal_boss < lenseal_boss; i_seal_boss++) { st.net.NetBase.boss_challenge listData = seal_boss[i_seal_boss]; listData.toBinary(writer); } ushort lensmeltters_boss = (ushort)smeltters_boss.Count; writer.write_short(lensmeltters_boss); for (int i_smeltters_boss = 0; i_smeltters_boss < lensmeltters_boss; i_smeltters_boss++) { st.net.NetBase.boss_challenge listData = smeltters_boss[i_smeltters_boss]; listData.toBinary(writer); } ushort lenli_smeltters_boss = (ushort)li_smeltters_boss.Count; writer.write_short(lenli_smeltters_boss); for (int i_li_smeltters_boss = 0; i_li_smeltters_boss < lenli_smeltters_boss; i_li_smeltters_boss++) { st.net.NetBase.boss_challenge listData = li_smeltters_boss[i_li_smeltters_boss]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_byte(type); writer.write_byte(page); ushort lenranklist = (ushort)ranklist.Count; writer.write_short(lenranklist); for (int i_ranklist = 0; i_ranklist < lenranklist; i_ranklist++) { st.net.NetBase.rank_info_base listData = ranklist[i_ranklist]; listData.toBinary(writer); } writer.write_short(rank); writer.write_int(value1); writer.write_int(value2); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); writer.write_int(uid); writer.write_short(sort); writer.write_int(int_data); writer.write_str(str_data); return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenply_list = (ushort)ply_list.Count; writer.write_short(lenply_list); for (int i_ply_list = 0; i_ply_list < lenply_list; i_ply_list++) { st.net.NetBase.scene_ply listData = ply_list[i_ply_list]; listData.toBinary(writer); } ushort lenentourage_list = (ushort)entourage_list.Count; writer.write_short(lenentourage_list); for (int i_entourage_list = 0; i_entourage_list < lenentourage_list; i_entourage_list++) { st.net.NetBase.scene_entourage listData = entourage_list[i_entourage_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lentrials = (ushort)trials.Count; writer.write_short(lentrials); for(int i_trials = 0 ; i_trials < lentrials ; i_trials ++) { st.net.NetBase.trial_nums listData = trials[i_trials]; listData.toBinary(writer); } return writer.data; }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenfairyland_general = (ushort)fairyland_general.Count; writer.write_short(lenfairyland_general); for (int i_fairyland_general = 0; i_fairyland_general < lenfairyland_general; i_fairyland_general++) { st.net.NetBase.general_list listData = fairyland_general[i_fairyland_general]; listData.toBinary(writer); } ushort lendemon_general = (ushort)demon_general.Count; writer.write_short(lendemon_general); for (int i_demon_general = 0; i_demon_general < lendemon_general; i_demon_general++) { st.net.NetBase.general_list listData = demon_general[i_demon_general]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenemptys = (ushort)emptys.Count; writer.write_short(lenemptys); for (int i_emptys = 0; i_emptys < lenemptys; i_emptys++) { int listData = emptys[i_emptys]; writer.write_int(listData); } ushort lenguld_items = (ushort)guld_items.Count; writer.write_short(lenguld_items); for (int i_guld_items = 0; i_guld_items < lenguld_items; i_guld_items++) { st.net.NetBase.item_des listData = guld_items[i_guld_items]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenempty_bags = (ushort)empty_bags.Count; writer.write_short(lenempty_bags); for (int i_empty_bags = 0; i_empty_bags < lenempty_bags; i_empty_bags++) { int listData = empty_bags[i_empty_bags]; writer.write_int(listData); } ushort lenitem_list = (ushort)item_list.Count; writer.write_short(lenitem_list); for (int i_item_list = 0; i_item_list < lenitem_list; i_item_list++) { st.net.NetBase.item_des listData = item_list[i_item_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lensign_list = (ushort)sign_list.Count; writer.write_short(lensign_list); for (int i_sign_list = 0; i_sign_list < lensign_list; i_sign_list++) { st.net.NetBase.sign_list listData = sign_list[i_sign_list]; listData.toBinary(writer); } ushort lensign_rewards_list = (ushort)sign_rewards_list.Count; writer.write_short(lensign_rewards_list); for (int i_sign_rewards_list = 0; i_sign_rewards_list < lensign_rewards_list; i_sign_rewards_list++) { st.net.NetBase.sign_rewards_list listData = sign_rewards_list[i_sign_rewards_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenreward_list = (ushort)reward_list.Count; writer.write_short(lenreward_list); for (int i_reward_list = 0; i_reward_list < lenreward_list; i_reward_list++) { st.net.NetBase.brother_reward_info listData = reward_list[i_reward_list]; listData.toBinary(writer); } ushort lentask_finish_list = (ushort)task_finish_list.Count; writer.write_short(lentask_finish_list); for (int i_task_finish_list = 0; i_task_finish_list < lentask_finish_list; i_task_finish_list++) { st.net.NetBase.sworn_task_finish_info listData = task_finish_list[i_task_finish_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lentask_surround = (ushort)task_surround.Count; writer.write_short(lentask_surround); for (int i_task_surround = 0; i_task_surround < lentask_surround; i_task_surround++) { st.net.NetBase.task_surround_info listData = task_surround[i_task_surround]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenget_success_list = (ushort)get_success_list.Count; writer.write_short(lenget_success_list); for (int i_get_success_list = 0; i_get_success_list < lenget_success_list; i_get_success_list++) { st.net.NetBase.get_success_list listData = get_success_list[i_get_success_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenteam_info = (ushort)team_info.Count; writer.write_short(lenteam_info); for (int i_team_info = 0; i_team_info < lenteam_info; i_team_info++) { st.net.NetBase.team_info listData = team_info[i_team_info]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenid_list = (ushort)id_list.Count; writer.write_short(lenid_list); for (int i_id_list = 0; i_id_list < lenid_list; i_id_list++) { int listData = id_list[i_id_list]; writer.write_int(listData); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenguild_copy_damage_ranking = (ushort)guild_copy_damage_ranking.Count; writer.write_short(lenguild_copy_damage_ranking); for (int i_guild_copy_damage_ranking = 0; i_guild_copy_damage_ranking < lenguild_copy_damage_ranking; i_guild_copy_damage_ranking++) { st.net.NetBase.guild_copy_damage_ranking listData = guild_copy_damage_ranking[i_guild_copy_damage_ranking]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenguild_skills = (ushort)guild_skills.Count; writer.write_short(lenguild_skills); for (int i_guild_skills = 0; i_guild_skills < lenguild_skills; i_guild_skills++) { int listData = guild_skills[i_guild_skills]; writer.write_int(listData); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lencopy_sweep = (ushort)copy_sweep.Count; writer.write_short(lencopy_sweep); for (int i_copy_sweep = 0; i_copy_sweep < lencopy_sweep; i_copy_sweep++) { st.net.NetBase.copy_sweep_list listData = copy_sweep[i_copy_sweep]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenteam_member_list = (ushort)team_member_list.Count; writer.write_short(lenteam_member_list); for (int i_team_member_list = 0; i_team_member_list < lenteam_member_list; i_team_member_list++) { st.net.NetBase.team_member_list listData = team_member_list[i_team_member_list]; listData.toBinary(writer); } return(writer.data); }
public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenitems = (ushort)items.Count; writer.write_short(lenitems); for (int i_items = 0; i_items < lenitems; i_items++) { st.net.NetBase.item_des listData = items[i_items]; listData.toBinary(writer); } return(writer.data); }