protected override void CreateChildren() { base.CreateChildren(); _secondary = PixelScene.CreateText(6); _secondary.Hardlight(SecondaryColor); Add(_secondary); }
protected override void CreateChildren() { base.CreateChildren(); _avatar = new Image(Assets.AVATARS); Add(_avatar); _name = PixelScene.CreateText(9); Add(_name); _emitter = new Emitter(); Add(_emitter); }