Exemplo n.º 1
0
        private void CPUMove()
        {
            Point  p          = BoatFinder.GetPoint();
            Button tempButton = PlayerButtons[p.X, p.Y];
            Cell   c          = (Cell)tempButton.Tag;

            if (c.BoatType != Boat.None)
            {
                CPUStatus.Content     = "CPU Hit!";
                tempButton.Background = Brushes.Red;
                BoatFinder.BoatFound(p, c);
                c.BoatState = State.Sunk;
                if (CheckSunk(PlayerButtons, tempButton))
                {
                    //MessageBox.Show("You lost your: " + c.BoatType.ToString());
                    CPUStatus.Content = "You lost your " + EnumHelper.ToString(c.BoatType);
                    BoatFinder.BoatSunk(c);
                    PlayerBoatsSunk++;
                    if (CheckWins(Player.CPU))
                    {
                        //MessageBox.Show("The compuuter won!");
                        CPUStatus.Content = "You lost";
                        GameOver(Player.CPU);
                    }
                }
            }
            else
            {
                CPUStatus.Content     = "CPU Missed!";
                tempButton.Background = Brushes.Blue;
                BoatFinder.BoatNotFound(c);
            }
        }
Exemplo n.º 2
0
        public static void BoatSunk(Cell cellSunk)
        {
            BoatFinder bf = locatedBoats.Where(x => x.cellPoint.BoatType == cellSunk.BoatType).First();

            bf.PointsSunk();
            locatedBoats.Remove(bf);
            boatsSunk.Add(cellSunk.BoatType);
        }