private void setEnv_Click(object sender, EventArgs e) { EnvironmentEditor envEditor = new EnvironmentEditor(); foreach (var mod in m_EnvModifications) { envEditor.AddModification(mod, true); } DialogResult res = envEditor.ShowDialog(this); if (res == DialogResult.OK) { SetEnvironmentModifications(envEditor.Modifications); } }
private void setEnv_Click(object sender, EventArgs e) { EnvironmentEditor envEditor = new EnvironmentEditor(); foreach (var mod in m_EnvModifications) envEditor.AddModification(mod, true); DialogResult res = envEditor.ShowDialog(this); if (res == DialogResult.OK) SetEnvironmentModifications(envEditor.Modifications); }