Exemplo n.º 1
0
 public override void PostSpawnSetup(bool respawningAfterLoad)
 {
     base.PostSpawnSetup(respawningAfterLoad);
     this.pb = base.parent as Building_SuperWeapon;
     list    = (ContentFinder <Texture2D> .GetAllInFolder(path)).ToList <Texture2D>();
 }
Exemplo n.º 2
0
 public override void PostSpawnSetup(bool respawningAfterLoad)
 {
     base.PostSpawnSetup(respawningAfterLoad);
     this.pb = base.parent as Building_SuperWeapon;
     //this.ticktime = 0;
 }