public SpawnWave(WaveSpawnData.SpawnWave spawnWaveData, WaveSpawner owner) { _spawnWaveData = spawnWaveData; _owner = owner; foreach (WaveSpawnData.SpawnGroup spawnGroup in _spawnWaveData.SpawnGroups) { _spawnGroups.Add(new SpawnGroup(spawnGroup, _owner)); } }
public SpawnGroup(WaveSpawnData.SpawnGroup spawnGroupData, WaveSpawner owner) { _spawnGroupData = spawnGroupData; _owner = owner; }