Exemplo n.º 1
0
 public RpHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset) : base(beatmap, isForCurrentRuleset)
 {
     _modProcessor = new ModsProcessor.ModsProcessor(beatmap.Mods.Value);
     _modProcessor.ProcessGameField(Playfield);
 }
Exemplo n.º 2
0
 public RpRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
     : base(ruleset, beatmap, isForCurrentRuleset)
 {
     _modProcessor = new ModsProcessor.ModsProcessor(beatmap.Mods.Value);
     _modProcessor.ProcessGameField(Playfield);
 }